When the only tool you have is a hammer
every problem starts to look like a nail.
Useful Utility Tools for PLIB Applications.
This is a suite of tools that will hopefully prove useful for the
developers or users of PLIB-based applications. Currently, there is only one tool:
The "af2rgb" texture converter.
This portable utility converts textures, that is 2D bitmaps. It converts *.?af files as used with (old) Micro$oft
Flightsimulator into .rgb files that are understood by all plib versions. New plib versions can handle
*.?af textures, so this tool is only needed if you want to use the textures
with an old (for example 1.2.0) version of plib.
The usage is very simple:
Go into the path of the textures you want to convert and call af2rgb.
The program will handle all *.?af files in that path (and ignore all other files).
As a parameter, give it the path where the new textures shall be placed.
If you don't give it a path, then they will be written into the current dir.
The new filename is always lowercase, so that the case is defined for the Un*x crowd.
The first letter of the extension is added to the filename, so that it is unique.
For example, lets say you have navion.1af and Navion.2af in your path. Af2rgb will create files
called navion1.rgb and navion2.rgb.
Steve J. Baker.
<sjbaker1@airmail.net>